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Distributed Counter#

Problem statement (interviewer prompt)

Design a high-throughput distributed counter for things like like / view counts: 1M+ increments/second across millions of distinct counters, sub-second reads, eventually consistent OK. Avoid hot-key bottlenecks via sharded counters or probabilistic estimation (HLL).

flowchart LR
  E[Event source]
  SHARD[Sharded counter<br/>per key shard]
  AGG([Aggregator])
  API[Read API]
  E --> SHARD --> AGG --> API

    classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
    classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
    classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
    classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
    classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
    classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
    classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
    classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
    classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
    classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
    class E,SHARD,API service;
    class AGG compute;
flowchart TB
  subgraph Write[Increment path]
    EVT[Event sources]
    SHARD[N micro-counters per key<br/>shard by event hash]
    LOCAL[Local batch + flush]
    REDIS[(Redis counters per shard)]
    EXACT[(Durable per-shard ledger)]
  end

  subgraph Read[Read path]
    AGG([Aggregator: sum across shards])
    CACHE[(Approx cache 1s-10s)]
    API[Counter API]
  end

  subgraph Approx[Approximate fallback]
    HLL[HyperLogLog uniques]
    CMS[CMS hot keys]
  end

  subgraph Recon[Reconciliation]
    BATCH[Batch totals - exact]
    DRIFT[Drift alarm]
  end

  Write --> Read
  Approx --- Write
  Recon --- Write

    classDef client fill:#dbeafe,stroke:#1e40af,stroke-width:1px,color:#0f172a;
    classDef edge fill:#cffafe,stroke:#0e7490,stroke-width:1px,color:#0f172a;
    classDef service fill:#fef3c7,stroke:#92400e,stroke-width:1px,color:#0f172a;
    classDef datastore fill:#fee2e2,stroke:#991b1b,stroke-width:1px,color:#0f172a;
    classDef cache fill:#fed7aa,stroke:#9a3412,stroke-width:1px,color:#0f172a;
    classDef queue fill:#ede9fe,stroke:#5b21b6,stroke-width:1px,color:#0f172a;
    classDef compute fill:#d1fae5,stroke:#065f46,stroke-width:1px,color:#0f172a;
    classDef storage fill:#e5e7eb,stroke:#374151,stroke-width:1px,color:#0f172a;
    classDef external fill:#fce7f3,stroke:#9d174d,stroke-width:1px,color:#0f172a;
    classDef obs fill:#f3e8ff,stroke:#6b21a8,stroke-width:1px,color:#0f172a;
    class EVT,SHARD,LOCAL,API,HLL,CMS,BATCH,DRIFT service;
    class EXACT,CACHE datastore;
    class REDIS cache;
    class AGG compute;

Why shard a counter#

  • A single hot key (e.g. tweet likes for a celeb) bottlenecks updates.
  • Split into N counters; sum on read.
  • Trade-off: read fan-out vs write contention.

Approximate vs exact#

  • For "views/likes at scale" approximate (HLL, CMS) is fine.
  • Money counters must be exact → use ledger + read-side cached aggregate.

Glossary & fundamentals#

Concepts referenced in this design. Each row links to its canonical page; the tag column shows whether it is a high-level (HLD) or low-level (LLD) concept.

Tag Concept What it is Page
HLD Sharding horizontal partitioning across nodes database-sharding
HLD Probabilistic data structures Bloom, HLL, Count-Min, MinHash, t-digest probabilistic-data-structures
HLD Event sourcing + CQRS commands -> events; separate read model event-sourcing-cqrs

Quick reference#

Functional#

  • Increment by key (likes, views, votes).
  • Read current count.
  • Optional decrement.

Non-functional#

  • p99 increment < 10 ms.
  • Reads cached for short windows.
  • Approximate is acceptable for non-financial use.

Trade-offs#

  • Sharded micro-counters scale writes; sum-on-read is the cost.
  • Approximate with HLL/CMS for billion-scale.
  • Exact requires ledger + reconciliation.

Refs#

  • Facebook "TAO" counters.
  • Discord counters posts.
  • ByteByteGo "Design distributed counter".

FAQ#

How do you design a distributed counter?#

Shard the counter into N micro-counters per key and have writers increment a random shard. A background aggregator periodically sums shards to a canonical total readers can fetch.

Why split a counter into shards?#

A single hot key serializes writes on one node. Sharding spreads increments across many nodes so total throughput scales horizontally without per-key contention.

What is a CRDT counter?#

A G-counter or PN-counter is a CRDT where each replica owns a slot. Merge is element-wise max or sum, so counters converge across replicas without coordination.

When use HyperLogLog instead of an exact counter?#

Use HLL when you need cardinality (unique users) at scale within a couple percent error and a few KB of memory. Exact counters need much more storage at billions of items.

How accurate are sharded counters on read?#

Reads on the aggregate may lag actual writes by the flush interval. For UI counters this is fine; for billing use a strongly consistent counter or a transactional log instead.